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PostPosted: Mon Jan 30, 2006 10:56 am 
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Pokémon Champion
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Well since we have the ROMex thread for monsters I figured we set one up for the new spell cards as well. I'll post mine somtime soon.

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PostPosted: Mon Jan 30, 2006 11:19 am 
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Thanks for getting this up Neo!
This is the only one tht I mentioned that I'll contribute to ROM:TOSCB

Quote:
Steel Stregthen: Powers up metal's attack power


I'm gonna piggy back on other cards ^^;

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PostPosted: Mon Jan 30, 2006 11:57 am 
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Articuno
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I was going to make one of these.

Here are all the cards we have named so far

Quote:
Cards named so far

Supreme Haste: Doubles a monster's speed.

Syphon Touch: allows a monster to drain health from opponents while touching them.

Final Charge: when a monster is about to be KO'd its attack power doubles.

Devin Inspiration: Increases a monsters strength by a random persentage

Hazard a Guess: makes copies of the monster, ups evasion.

Mobilize - it's supposed to cure a paralyzed or frozen monster and make them faster
 
Poison Pin, which Poisons your enemy.

Cloud Cure, too - this one'll heal any monster a bit, but works best on Wind, Water, or Ice-typed monsters

Guard, which makes it easier for you monster to defend itself...

Up Flame, which makes Fire attacks more powerful, and then another

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"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman

"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni


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PostPosted: Mon Jan 30, 2006 12:13 pm 
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Here are the 5 Spell cards Neo is using.


Divine Cure: Heal any monster's health by half. Works on any monster.

Swift Wings: Increases the speed of any monster that usues wings to fly.

Syphon Touch: allows a monster to drain health from opponents while touching them.

Charge: Increases the attack of Lighting Attacks

Doomed Destiny: Only Metal monsters can use this attack spell card. Several Turns after this attack is used it will be unleashed. Sends massive amount of energy at target but at the cost of half the energy of the casting monster. KO of enemy very likly.

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PostPosted: Mon Jan 30, 2006 12:42 pm 
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-buys a zillion Doomed Destiny-


But may I speak up again? I think we shouldn't make too many 'god moding' spell cards (such as 'fully heals a monster, KO's the opponent...etc...) or we may have to rely on the cards, and just turn it into a 'card only' game, rather than a monster game of will. So really, we shouldn't always make our group get the 'rare' cards right away, but work for them or find them way later on.

Just my thoughts ^^;

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PostPosted: Mon Jan 30, 2006 1:00 pm 
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Well my heal spell doesn't fully heal so that's ok. And ya Doomed Destiny is abit overboard but I tryed to place restrictions on it, like Fenix's one attack. But do realize Neo has been in this area for years so he's had the chance but build up abit.

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PostPosted: Thu Feb 02, 2006 8:50 pm 
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<span style='font-size:7pt;line-height:100%'>Which hardly seems fair to everyone else...</span>

But I'm going to reword the ones shauni posted that I had posted in the RP itself, because she just copied and pasted. And it's really bugging me because she included extraneous words so it just doesn't work AT ALL... I worded it that way so it would sound a little better as something someone might actually say. It's not meant to be a list...

Quote:
Mobilize - Cures Paralyzation or Freezing, and temporarily boosts speed
?
Poison Pin - Poisons the enemy monster

Cloud Cure - Heals any monster a little, but works best or Wind, Water, or Ice-typed Monsters

Guard - Makes it easier for a monster to defend itself

Up Flame - Makes Fire attacks more powerful

Holy Healing - Restores a Light-typed monster's health completely, but doesn't affect other monsters at all

Element Shield - Reduces damage from attacks of the enemy monster's type (if the opponent changes monsters, the element it defends against doesn't hcnage, though)


Silver's got Up Flame and Cloud Cure.

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"Irregardless" and "Over exaggerated" are NEVER CORRECT EVER because they are redundant
Regardless means "without regard", and adding "ir" on the front actually makes it a double negative; exaggerate means "to overstate" so you're literally saying "over overstate."
Example: I can not exaggerate the importance of this fact enough, regardless of how often people ignore it.
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PostPosted: Mon Feb 27, 2006 11:59 am 
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Articuno
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'Heavenly Virtues' (RARE)

Restraint: To show self control when faced with opportunity: Reduces enemy monsters attack by half (dropped by lust)

Valor: Pursuit of Courage and Knowledge: Ups monsters strength by half

Generosity: Pursuit of Will: Uses the health of the monster its used on to resort an allies health by half of remaining health of donor (Dropped by gluttony)

Diligence: Pursuit of Ethics: Ups the monsters speed by half (Dropped by Apathy/ sloth)

Patience: Pursuit of Peace: Reduced enemy's accuracy by half (Dropped by wrath)

Kindness: Pursuit of Charity Restores health by half (Dropped by greed)

Humility: Pursuit of Modesty: Reduces speed of enemy by half (Dropped by Pride)

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"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman

"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni


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PostPosted: Mon Feb 27, 2006 5:50 pm 
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Good idea with those cards. Anyway, here's a card that I plan on getting in the RP in the near future.

False Defeat: The monster this card is used upon appears to be severly injured and unable to continue fighting (but does not return to its card). However, this is only an illusion that can be dispelled at any time by the monster's trainer.

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PostPosted: Tue Feb 28, 2006 9:43 am 
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How about a few spell cards that can change what element your monsters/ monster attacks are for one battle?

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"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman

"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni


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PostPosted: Tue Feb 28, 2006 1:19 pm 
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Fine with me.

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PostPosted: Wed Mar 01, 2006 6:24 am 
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Dabble in magic: Changes the arena element to a random type

Creature Earth, Creature Ice etc: Changes the element of the monster and all the attack and defence moves type to that written on the card. Can only use one of these cards per battle per monster

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"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman

"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni


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PostPosted: Mon Mar 13, 2006 3:46 pm 
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Yeah, um... First of all most of those are complete godmoding, second of all Spell Cards aren't supposed to have effects anything like that, and third... you're not in ROM.

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"Irregardless" and "Over exaggerated" are NEVER CORRECT EVER because they are redundant
Regardless means "without regard", and adding "ir" on the front actually makes it a double negative; exaggerate means "to overstate" so you're literally saying "over overstate."
Example: I can not exaggerate the importance of this fact enough, regardless of how often people ignore it.
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PostPosted: Mon Mar 13, 2006 3:56 pm 
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I don't understand it well

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PostPosted: Tue Mar 14, 2006 5:42 am 
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Articuno
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This is a reference thread for people that play the ROM RP's on this forum. you need to be a member of that game to post a spell card here

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"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman

"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni


Go to ROM the Comic

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